TBW - An UPBGE Game!
ABOUT: (Updated 15/10/2022)
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TBW - The BlenderWARS

Made on UPBGE 0.2.0 this game is an upcoming Blender game that is completely ‘Free to play!’ free to play but not free to distribute! (This is not a paid game its a technical masterpiece of a Tech Demo that fills and serves as a full game from start to finish)

Join in for Free and play the game when it is released for ‘Free Play’, the all out New Epic WAR themed gameplay, it is a star wars inspired fan Game that i believe fans will come to appreciate with time and as it exists as a Technological masterpiece of a Blender Game, for all Time!

The Game celebrates the Golden Legacy Days of the BGE (Blender Game Engine), but also it takes a New Direction by redefining how Games are made, by introducing new Tech and Game Mechanic systems that future UPBGE Games can use in this New Generation (PS5) & (XSX) Era!

Its as Ambitious as it sounds! And it shall hold up according to its VISION!

When you can see it!, You can choose to believe it! But when you get your chance to play it, you will truly have your 1st taste of the perfect vision, you will truly experience the VISION of the Game through its scope and its ambition but through its execution. (The Game’s strength is its story and how it takes the player on a journey through its Singleplayer campaign experience.)

Because it can be made, you should Definitely give it a chance and do not miss it.
The New Approach Updated (2022):

The project is set and designed to redefine how Games are to be made on UPBGE going forward in 2023, However the project’s success will revolutionize how games are to be made on UPBGE in this New Gen (PS5) Era.

TBW is a works of fan Art (fan Artworks only), it is a Singleplayer inspired story driven Game, allowing the player to take control of a young Jedi Knight on his journey to destroy the Sith and bring END to the new conflict that has arisen in the GALAXY, this takes place in a not so distant GALAXY Far Far Away.

This takes place during one of the most darkest times in the GALAXY’s history, the fate of the GALAXY in the player’s hands and is directly influenced by the players actions the main Storyline of the game.

(Take note that this Game does not continue or promote any official ‘Star Wars’ “CANON” or “LEGENDS”: Era’s (Timelines), Characters, Stories, Alternate Timelines and lastly any Deep Lore or Planets; This game is purely fan made & is moving in its own unique different direction. It is done in its own style, it is rendered and executed and runs in UPBGE. The Game features its own original storyline, plot characters and events etc ; and its designed in a linear direct story style and it contains its own visual elements and art style or art direction/ presentation.

(Borrowed elements from the Star Wars Universe may include: Spaceships , Clothing , Similar Looking Worlds , Weapons and Classes System )

The Game’s 1st 5 Mission Levels allow the player to play freely without no limits and the last 5 are strictly linear and narrative focused, the Cutscenes are Cinematic with in game graphics or pre-rendered Graphics and lastly there are plenty of new locations to play in and weapons as well as ships too, initially the Game was designed on the Blender Game Engine now forked as UPBGE. the main focus is SCOPE and how do we handle such an ambitious scope and deliver the best possible UPBGE Experience.

TBW - An UPBGE Game!
This game is Fred/K.S's response to how games are made in UpBGE, the Game was initially designed for a more “Technical Approach” to making games in Blender; that way we could vastly expand on in game systems and features that guarantee you a full & proper gameplay Experience; one that would be equivalent to a AAA Title made by a big studio, lastly the Game was made to tackle the many challenges that plagued the Blender Game Engine & UPBGE which still unfortunately currently suffers due to its technical limitations.

The Game’s ambition is to work with the Engine’s weaknesses/ limitations and transform them in to strengths that will challenge the Imagination & Creativity of noob to Pro solo Game developers, Breaking the barrier of what’s actually POSSIBLE and what’s not! on this Game Engine.

Written by Fred/K.S

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