RUNNING ON THE BLENDER GAME ENGINE
ABOUT THE GAME
The Shadows Lengthen is a procedurally generated, open-world, horror game running on the Blender Game engine. The game is meant to simulate an encounter with a real world monster as accurately as possible. The only objective is to survive the night, by any means necessary.
You can choose to fight, hide, flee, or negotiate. But remember the rules of any given monster. Knowing the rules of the monster hunting you will help you survive, for example:
…Vampires can't enter a house uninvited
…Werewolves can only be killed by a silver bullet
…Witches can be killed with fire
As often as possible (every 6=8 months) a new monster is released in the game, ranging from creatures from popular fiction (Vampire, Witch, Werewolf, Ghost) to the more obscure cultural legends (Wendigo, Chupacabre, Banshee, Mothman,).
If you would like to support this game project you can join the patreon!
support the patreon!
About the Creator:
Thomas Murphy
**Contributing Artists! (Listed Alphabetically)
David Cooper
Gabs Hega
Laurie Annis
Mariel Frank
Rumen Belev
Tim Crellin